Software Engineering (Games Development) - Foundation Degree
Course Code: IH1HE12
UCAS Code: G610
Next available course:How you will study with B&FC for the 2020/21 academic year.
Gain the skills needed to compete for the best roles in game development with our cutting edge Foundation Degree Software Engineering (Game Development). With the focus on industry-relevant tools, languages and techniques you will develop an impressive portfolio to showcase your abilities for key development roles. This degree has been co-created with employers to provide the expertise needed to progress into high-level roles, whether you're new to the computing industry or not. You will also benefit from experienced tutors, first-rate resources and coveted accreditation by the British Computer Society.
You will need at least 96 UCAS points in an appropriate subject. If you have relevant work/voluntary experience, this could count instead of formal qualifications.
Most courses are assessed via a combination of coursework and exams – the percentage weighting of each of these is outlined below. Coursework might range from written tasks and assignments to the collation of a portfolio of evidence based around a work placement. Coursework differs from exams in that it is usually non-timed and carried out independently.
Exams are formal, timed written assessments, carried out in a controlled environment and overseen by one or more invigilators. They assess your grasp of the theory and underpinning knowledge related to your chosen career area. The opposite of practicals, they require you to set out your practical understanding within an academic context. Some courses have no exams – the exam/coursework ratio is outlined below.
Practical assessments identify your technical ability to apply theory to hands-on tasks in your chosen career area. They can be timed or non-timed and involve observation of your practical skills and competencies, either in a work-based environment or a dedicated College setting that closely resembles the workplace. Practical work-based assessments are supported and carried out by a trained assessor.
|Assessment Method||Level 4||Level 5||Level 6|
Level 4 Modules
|Intro to Programming||IH4MD027||20||Mandatory|
|Networking Concepts and Programming||IH4MD029||20||Mandatory|
|Database Concepts and Programming||IH4MD030||20||Mandatory|
|Maths and Physics for Gameplay||IH4MD033||20||Mandatory|
|2d Games Programming||IH4MD034||20||Mandatory|
|Introduction to Academic Study Comp Sci Eng||IH4MD056||20||Mandatory|
Level 5 Modules
|Work Based Placement Learning||IH5MD027||20||Mandatory|
|Software Eng and Technical Design Doc||IH5MD028||20||Mandatory|
|Games Engines and Modification||IH5MD032||20||Mandatory|
|3d Games Programming||IH5MD033||40||Mandatory|
|3d Rigging and Animation||IH5MD034||20||Mandatory|
Teaching and Learning Methods
Scheduled time relates to the time you spend in directed study with the guidance and support of our academic tutors. Scheduled learning can take a variety of forms and will vary from one course to the next, but may include lectures, seminars, tutorials, project supervision, demonstrations, studio or workshop time, fieldwork and external visits.
Higher education courses rely on students undertaking work outside of formal, scheduled sessions and this is generally categorised as independent study. Independent study might include preparation for scheduled sessions, follow-up work, wider reading or practice, completion of assessment tasks and revision.
Many of the degree programmes at B&FC incorporate opportunities for work placements to provide you with the opportunity to link your studies to relevant professional practice in a real work environment. Our programme teams are able to offer support in securing an appropriate work placement where it forms part of your programme, and will work closely with you during the placement to ensure that the opportunity allows you to develop personally, professionally and academically.
|Learning Method||Level 4||Level 5||Level 6|
Industry Placement and Field Trips
Other Costs and Equipment Needed
All staff involved in the delivery of higher education courses within the College are approved to teach the subjects and modules they deliver. The approval process ensures that staff delivering a given programme are appropriately qualified and, where appropriate, possess relevant technical and industrial experience and professional practice.
Read our tuition fees guide.